(24) Remix On / Off

Toggles the Remix console in and out of the signal path.
When disengaged, all signals are simply summed back with equal gain, and the processing does remain active.

(25) Sinus

This channel contains the sinusoidal components of the source sound, with or without modification depending on target, modulation and spectral envelope settings.
Sinusoidal components represent the regular part of the sound, e.g, the pitched part of musical instruments or the long resonances of cymbal and bells

(26) Sinus Solo

Isolates the Sinus Channel.

(27) Sinus Mute

Mutes the Sinus Channel.

(28) Noise

Contains the noise part of the material, i.e. anything that doesn’t have a defined pitch and does not possess a transient quality.

(29) Noise Solo

Isolates the Noise Channel.

(30) Noise Mute

Mutes the Noise Channel.

(31) Noise error

Sets the amount of allowed error, in terms of statistical content, at the analyzer stage. This controls how the pitched and noise content are allowed to overlap. Most of the time you can leave this at the default value of 10%.

(32) Transient

Contains the transient part of the material, which has a rapidly changing energy profile. In other words, this is the attack or percussive phase of a sound, if any. Please note Transients are only computed when the Transient button is enable in the Options panel (See 47).

(33) Transient Solo

Isolates the Transient Channel.

(34) Transient Mute

Mutes the Transient Channel.

(35) Transient relax

Increasing this above the 0ms default setting allows to relax the transient detection scheme by the given amount, to let more of the tail of a transient pass through. The effect is similar to that of the release control found on a compressor A two-band filter section that can be applied on the incoming or outgoing material, depending on the Post setting.