Spat Revolution can handle many different formats of multichannel audio through out the signal flow, as we have been pointing out. As we approach the actual virtualisation of inputs into object based audio sources in the Spat Virtual Rooms it may be necessary to change from the original input format to another. You use the Input Transcoder module and its parameters to do this.
Transcoder modules may modify the channel count of the stream passing through it, depending on the format transfer being requested. For example, transcoding from Ambisonic B-Format into a Channel Based 3D Cube involves a four channel Ambisonic stream getting transcoded into an eight channel stream grouped and treated as a specific speaker configuration.