SPAT Revolution is a stand-alone application for macOS and Windows. SPAT Send/Return/Room plugins are available in AU/VST/AAX Native. SPAT Send plugin is available in AAX VENUE.
See plugins specifications for more details.
SPAT Revolution stand-alone software:
Windows 10 - 64 bits.
macOS - All versions from 10.15 including macOS Big Sur and Monterey compliant. *
*See hardware details for more information on compatibility.
Single computer systems can provide an excellent option for portability but come with the importance of having a performing computer. As SPAT Revolution comes with a 3D graphic engine where audio objects are manipulated, GPU resources are required.
Apple based recommended hardware:
*SPAT Revolution is fully supported to Silicon / ARM Apple computers via the Rosetta binary translator.
Generic hardware specification:
Recommended audio interfaces:
Apple based recommended hardware:
Rackmounted Apple Mac Studio is possible using Sonnet’s xMac Studio or RackMac Studio 3U rackmount systems. xMac Studio can hold one Mac Studio and provide PCIe card expansion module while the RackMac Studio can hold 2 units such as in redundant configuration. MacPro can be installed in a Sonnet’s RackMac™
Generic recommended hardware specification:
To use the software, an iLok.com user account is required (the iLok USB Smart Key is not required, authorization can be made to hardware machines).
These configurations are tested and validated on a computer dedicated to SPAT Revolution. All other applications have been closed, and computer has been optimized as indicated below.
Computer optimization:
The below configurations have been tested at the worst scenario, with the reverberation at the highest density for all rooms, all sources active with reverberation and all sources in full movement using OSC input. WFS and Binaural PanType are used as reference as they are the most processing heavy techniques.
!> Processing can be different according to the used HRTF. Kemar HRTF were used for these tests.
!> In the case of the Dante Virtual Soundcard, the network latency, reported into SPAT, have been set to 10ms.
Number of sources | Number of speakers | Room and PanType | Buffer with RME Digiface Dante / AVB | Buffer with Dante Virtual Soudcard |
---|---|---|---|---|
64 | 32 | 1 WFS room | 256 (11.5ms) | 128 (25.33ms) |
64 | 64 | 1 WFS room | 512 (22.16ms) | 256 (30.66ms) |
64 | 16 + Binaural | 2 rooms: 1 WFS + 1 Binaural | 1024 (43.5ms) | 512 (52ms) |
Number of sources | Number of speakers | Room and PanType | Sound card | Buffer size / reported Latency |
---|---|---|---|---|
64 | 32 | 1 WFS room | RME Digiface Dante / AVB | 64 (3.5ms) |
64 | 64 | 1 WFS room | RME Digiface Dante / AVB | 128 (6.16ms) |
64 | 16 + Binaural | 2 rooms: 1 WFS + 1 Binaural | RME Digiface Dante / AVB | 128 (6.16ms) |
Number of sources | Number of speakers | Room and PanType | Sound card | Buffer size / reported Latency |
---|---|---|---|---|
32 | 16 | 1 WFS room | RME Digiface Dante / AVB | 256 (6.05ms) |
32 | 48 | 1 WFS room | RME Digiface Dante / AVB | 512 (11.44ms) |
32 | 32 + Binaural | 2 rooms: 1 WFS + 1 Binaural | RME Digiface Dante / AVB | 1024 (22.1ms) |
64 | 16 | 1 WFS room | RME Digiface Dante / AVB | 512 (11.44ms) |
64 | 24 | 1 WFS room | RME Digiface Dante / AVB | 1024 (22.1ms) |
Number of sources | Number of speakers | Room and PanType | Sound card | Buffer size / reported Latency |
---|---|---|---|---|
32 | 16 | 1 WFS room | RME Digiface Dante / AVB | 64 (2.1ms) |
32 | 48 | 1 WFS room | RME Digiface Dante / AVB | 128 (3.42ms) |
32 | 32 + Binaural | 2 rooms: 1 WFS + 1 Binaural | RME Digiface Dante / AVB | 256 (6.05ms) |
64 | 16 | 1 WFS room | RME Digiface Dante / AVB | 128 (3.42ms) |
64 | 24 | 1 WFS room | RME Digiface Dante / AVB | 256 (6.05ms) |